Super LED Blinkenator 2000 – Beta …Err, lost count!

BETA 12….ALMOST IDENTICAL TO BETA 11

Beta 11 had a minor cock-up in that i’d missed off the 3v3 line. I’ve also taken the oportunity to shift things around a bit, re-align stuff and generally do a lot of really picky small stuff that generally makes me feel a bit better. Except that upside down C22 that i’ve just spotted, D’oh!

Also, I now introduce 2 more members of the Super LED Blinkenator 2000 family

The Clampinator

This one, you’ve kind of met before. It’s a small ‘clamp’ PCB, but it now splits into two parts. One ‘spacer / shim’ sits in-between the Clampy larger bit, the other, is the clampy larger bit.

When installed, it’ll look a little something like this…..

Blue is the Next PCB. Red is the tiny thin break-off ‘spacer’. Black is the Blinkenator.

The Red ‘shim’ part stops the yellow clamping PCB from getting too close to the Blinkenator when the screws and nuts are tightened.

That combination of PCB’s, copper balls, nuts & bolts provides a robust electrical contact to J15 – Without needing to solder. Yes, it’s a little fiddly – I’ll make some instructions.

Another Member – The Programminator

Glorified serial to USB convertor

Now i’ve switched over to a SMT atmega chip, it needs programming. I’ve bought some of the important signals out to a PCI EXpress connector to make for me, at Bleugh.Biz headquarters to quickly program the on-board arduino and test some basic features.

I thinkn REV 2 of this board could be useful for general tinkering also, so i’ll probably do a limited run to sell if people really want them. I’ll send out a handful of REV1 of this board to the BETA testers, IF BETA12 works.

And, finally – a quick overview of the new layout and routing. I’m now confident enough in the design to use a copper pour for a much more professional finish!

Keycaps pictures

A quick post to show the keycaps being sent.

There’s no painting,

The letters are recessed into the keycaps and are very legible.

I’m working out postage costs as right now they’re still large letter in size here in the UK.

I probably won’t ship all of them them ‘on the supports’ as that doubles the weight

To fit them you just clip them onto your key switches

Example of a B Grade Set – note the blemishes on the F Keys
An example of an A Grade set – no obvious blemishes

Painting. I haven’t been able to find an effective way to do that my end. A few suggestions have come in, maybe White clay would work well finished with laquer.

C64 Mini Keyboard kits stock – First emails being sent out

Hi All,

I’ve now packed up 10 kits ready to be shipped and have emailed the first 10 people on the waiting list.

It’s been an expensive couple of months with the bad PCB’s and wrong arduinos, but, payday at the day job was two days ago, so i’ve already ordered enough additional parts to make everyone happy within a few weeks

I’ll work may way up through the waiting list and let you all know when I can finally make general stock available.

C64 upMini Keyboard kit – stock coming shortly

My New PCB’s will be here today! DHL shipping is expensive, but great when you need stuff quickly!

What this means – I should have general stock next week.

Timeline – I’ll get a test board built up this week. if that works, I’ll email out everyone who expressed an interest.

I’ll get everything kitted up through the week (time permitting) so I can get some posted this weekend.

The rest of the weekend will be spent kitting up everything I have so I can start selling again.

Sorry for the delay guys (and gals). Been a perfect storm of wrong components sent, big customs delays, non-functional PCB’s. I thought the ‘march’ timeline was generous and had plenty of padding in for worst case.

For general availability, i’ll be reviewing the price. Most things have gone up by over 20% in general (Brexit, Yaay), some have come down, and i’ve made some optimisations. These projects aren’t a get rich quick scheme for me, they’re just a way for me to get funds together to buy more tools and things to make more projects! It’s pretty much a cost neutral hobby 😛

One final update – Keycaps. I’ve started manufacturing and at the time of typing, I have sent out a few test items to kit owners. I’ll await some feedback before I can hit ‘go’ and make more.

Those are just some of the prints i’ve had to do to get to where I am now. This isn’t representative of the typical resin printing workflow. its generally a bit easier than this, BUT, I had to start from scratch, learning how to do everything, including stuff that hasn’t been done by others. AND I needed the base level print to be ‘perfect’ to avoid the need to paint them. There’s over 80 hours of actual printing time in this picture, on top of that, there’s the cleanup time, CAD time, setup time….these are the ‘successful’ failures, there’s almost as much again that i’ve binned due to total failures, where keycaps were unusuable for anything, not even experiments (as these ones have been used for). fortunatley most of those failures were caught early to avoid too much wasted resin….but when I get only 1 chance in the evenings on some days to quickly iterate, get the printer going, 1 failure can set me back a few days.

Anyways, now i’ve finalised everything……..

I’ve used an entire bottle of resin over the last couple of weeks making test manufacturing prints back to back to tune the process, changing nothing, just print, print, print… By that, I mean, it’s…

  • Print
  • Remove Print, clean up
  • top up resin
  • print
  • Cure cleaned up print
  • repeat until bottle is empty

I’m now at about 70% success rate for good saleable keycaps. the other 20% have minor blotches or surface uniformity issues, so i’ll sell those discounted for those that are interested. I’m still getting about 1 in 1o that can’t be used in any way.

Good enough, and i’m sure i’ll get better as time goes on. Each print takes 6.5 hours – slow, but reliable and a 25uM layer height so about as good as it gets on resin printing for surface finish.

Each print also takes another 30 minutes or so to ‘turn around’ –

  • Remove from bed
  • clean bed
  • set printer up again to print the next item
  • clean print (1 minute soak in IPA, then 5 minutes in ultrasonic bath then another couple of minutes under a warm running tap)
  • Dry Print – This is critical to good finishes. Some are taking up to 3 days, overnight in cardboard boxes near the radiator. I need to do a few checks in that time to ‘dab off’ excess moisture that leeches out of the print. Any moisture left on the tops of the keycaps alters the surface finish.
  • Cure print – this takes time also. I’ve found using UV lights (wash and cure station) warps the keys more often than not. Once the caps are dry, I leave them a couple of days in the conservatory. After that, i’ll blast them for a few minutes under UV light to finish the curing
  • Then it’s pack them up ready for posting!

And, Pack some up, ready for posting I have! I’ve done a mix of ‘on the supports’ and ‘loose in bags’ to see how these things go. I’ve posted a couple to myself via friends overseas to see if they survive!. once I know what i’m doing is working, I’ll make them available for sale!

8 sets of keycaps ready to go, waiting feedback from testers before I can ship!

C64 Mini Keyboard Kit – Progress on stock

Hi All,

Quick update –

Arduino’s are still stuck in Limbo. I received 50 incorrect ones a long while back, ordered another 50 and they’ve been stuck somewhere in the UK for a couple of weeks now. I did order 10 locally at about 2x the price I normally pay to work through some of the waiting list, but that exhaused my supply of PCB’s

So, I ordered back at the beginning of February some more PCB’s

They arrived yesterday, and, I quickly soldered one up to test, so I can start ‘kitting up’ the keyboard kits.

I may have discovered an issue with the way that i’m Using EASYEDA, which has recently shown up in an EASYEDA update….it could be a bug, or a behaviour change, but, it’s B0rked my PCB!

This will set back the kit availability a couple of weeks whilst I address it and get new boards made. I know what the issue is, I can re-create it and have a work around to order more PCB’s so it’s no major worry

Here’s the C64 Keybaord matrix that i’m using. I’ve always used number prefixes for the number keys. i.e. if it’s A, I’ve used the PREFIX A, 1, Prefix 1, etc , etc.

Something changed in EASYEDA a couple of months ago which now means that Prefixes with a single digit number now all seem to tie their nets together.

Here’s the resulting PCB – Note, the nets for the centre pins are all the same!

I didn’t spot this in the one that I just had made! and despite the thoroughly heroic efforts of the JLCPCB staff to fix a couple of cockups i’d made , I have to now trash this batch .

Here’s what happens when I select the Net – ALL the numbers light up as they’re all connected!. oops

Ah well, off to learn a little more about EASYEDA, quite an expensive mistake though, but this shows why, when you make changes, testing is important.

You can imagine how amused I was when I discovered that EVERY key worked on my board, except the number keys, which only typed 0 or 9 !

In other news – I purchased one of these

An Ultrasonic Cleaner – Dual Frequency 28KHz and 40KHz. I’ll do another post about it later.

All i can say now is WOW – No need for the wash and cure station now! – this thing superbly and consistently cleans the prints, giving a good surface finish. Prior to this, it was impossible to get a good finish on every key, every time. Now, i’m 4 prints in , and 3 are perfect, 1 is crap due to over-cleaning! I’m dialled in and ready for production